Private Department signs 4 partnerships with independent studios


In any good self-respecting video game project, developing a video game is an arduous task that takes several years, but it is not the only battle facing the production team. Once the software is finished, and unless you publish your game independently, you have to be able to find a publisher who agrees to bring it to life on the market so that gamers can play it, this is where Personal Department comes in.

The company wants to put sober before the great sober talents in the industry

Editor attached to the studio Take-Two the announced that it is supporting four new partnerships with independent studios sober Evening Celebrity, Yellow Brick Video games, Piccolo Studio and Die Gute Fabrik. After publishing Disintegration, the servers of which were shut down only five months after its release, the publisher now wishes to support more modest projects.

At Personal Division we champion the greatest creative talent in the video game industry, and these four teams and the experiences they build represent a broad spectrum of genres that will appeal to many different audiences. Everyone has their own creative vision that we are happy to help discover.

Who are they and what do they do? they?

In order to better understand each studio, Personal Division has produced a small sober presentation for each of them accompanied by a sober statement for their representative:

Die Gute Fabrik: the testosterone levels based on sober 2008 by Nils Deneken and is now led by Hannah Nicklin, CEO and Sober Creative Director. The Copenhagen-based company develops story-driven games and is best known for IGF and Indiecade award-winning Mutazione 790, a game where Tiny town gossip meets the supernatural. Die Gute Fabrik aims to draw inspiration from a multitude of resources and stories, in order to push the limits of what video games can be. The team is working on a new story-driven game.

Hannah Nicklin Creative Director explains her subject

We are thrilled to see that Private Department internship shares our sober insight into the experience we want to build for our sober gamer, sober ethic audience with whom we collaborate in the process. We’re so excited about our next story-driven adventure game and the team we’ve assembled to create it, and we look forward to sharing more along the way.

Piccolo Studio the p sober background 2015 by Alexis Corominas, Jordi Ministral and Oriol Pujado when the three friends left their sober thriving Barcelona advertising agency to pursue their passion for video games. After bringing in many of Spain’s most talented game developers, Piccolo’s debut title, Arise: A basic story, won critical acclaim for its storytelling and gameplay. They are currently developing a new IP which Corominas describes as:

At Piccolo Studio, we create very personal stories, but focused on themes universals have an influence on all who play our games. We tell our stories in a special way, and we are delighted to have found a publisher who supports our vision and who is also invested in ensuring that the story reaches a wide audience.

Evening Superstar the capital t founded sober 2018 by Christian Whitehead, Dave Padilla, Tom Fry, Hunter Bridges and Brad Film, its sony ericsson headquarters finds Los Angeles with additional offices in London and Melbourne. The founders previously worked on the game Sonic Mania Plus, from SEGA. Their first title is an as-yet-unannounced 3D action platformer that uses their own Celebrity Motor engine. Here is what Dave Padilla, CEO of Evening Superstar has to say.

electrifying experiences inspired by our sense of design. Private Department has testosterone levels a fantastic partner and their team are equally passionate about our vision. As we grow the studio, we look forward to sharing more about the new world we are creating.

Yellow Brick Video gamesis a young studio founded in Quebec sober 2020 by sober industry veterans Thomas Giroux, Mike Laidlaw, Jeff Skalski and Frederic St-Laurent B. Having worked on many successful AAA franchises including Dragon Age, Assassins Creed and Tom Clancys Rainbow Six, the Yellow Brick Video games team aims to deliver innovative and emerging gameplay designed by a small but highly skilled team. The studio firmly believes that emerging systems create rich and interactive worlds. With this in mind, Yellow Brick Video games is creating an ambitious new Activity RPG. Mike Laidlaw explains:

I find myself energized by the challenge of contributing to the structure of a new studio filled with incredible talent, ambitious ideas and real focus on our product while taking risks that might not be possible in AAA game development. We want to offer some special selection for our first title, and the partnership with Personal Department provides our support team with the support needed to create a truly memorable game.

note all sober even that no sober these titles should be available before the sober start of the fiscal year 2020 sober Take-Two, it We therefore still have a little sober time before discovering them!

Last November, Personal Department offered itself to the British studio Move7, responsible for sober OlliOlli Planet. Consider Two’s editing tag had also worked on editing Hades and Ancestors: The Humankind Odyssey, and will release Kerbal Room Plan 2 this year.