PlayStation buys the Haven Amusement business, led by Jade Raymond

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A season of takeovers continues and it is PlayStation which announces today the sober takeover of Haven Enjoyment, a Canadian recording studio directed by Jade Raymond. This is his first purchase in Europe, a country that benefits from advantageous tax treatment for the video game sector.

A more sober studio room for PlayStation

Hermen Hulst, Head of PlayStation Galleries, is delighted to announce that Haven Companies is officially joining PlayStation Broadcasters.

Jade Raymond brings a wealth of sober experience to her accomplishments in the industry and an infectious interest in creating sober games, and the Sober Haven management team is an equally impressive group of sober industry veterans who have collaborated on some of the biggest and most beloved games and franchises that many of us still enjoy today.

Haven Dojos is still all young since the studio the capital t fond sobre mars 2021 by Jade Raymond. The latter is particularly known to have worked for a long time at Ubisoft, and in particular on Assassins Creed. She then created Objective Studios and Electronic Disciplines in 2015 which was working on the game Superstar Wars by Amy Hennig, since canceled.

It’s sober 2019 she joins Google as a video gaming leader for the sober Stadia launch. It was expensive to work in conjunction with other companies to bring new titles to the platform and to ensure that Stadia Video games develops its own games in the future. Unfortunately it still could, Search engines apparently didn’t find the right recipe and three years later Stadia falters. The giant has reviewed its strategy and the ambitions to create the future of video games no longer seem to be on the agenda.

Officially, Haven Studios has been developing an original franchise for PlayStation since 2021. It is a so-called AAA multiplayer game intended to bring players together in a positive and meaningful way and whose world will be scalable and based on freedom. Haven Studios promises that their game will entertain and engage players for years to come, but there’s certainly some time to go before we find out what exactly it is as development is still in its early stages.

As a studio owner of Sony Interactive Entertainment, we will have the opportunity to collaborate with some of the most renowned development teams in the world, including studios like Guerrilla, Naughty Dog, Media Molecule and Insomniac Games, the game makers that have inspired us as gamers and developers for years. We’re thrilled to learn from these world-class studios, as well as the exceptional core creative, technology, and marketing teams whose expertise will enable us to bring even better games to players.

Jade Raymond

After the takeover of Bungie last January, PlayStation today adds another string to the arc of multiplayer games, one type is not necessarily one sober makes Sonny today who, rather very strong on solo adventures.