Test – WWE 2K22 – A capture simulation makes a big comeback


ay is, after a much needed hiatus of more than two years, a licensed WWE 2K is back. For your servant of the day, the wait was much longer since we had not contacted a capture game since 2008 with the episode WWE SmackDown vs. Raw 2020 then developed by THQ. Our expectations are therefore not the same as those of more loyal fans, even if we understand that the latest WWE 2K20 was a great disappointment in the eyes of the players and that 2K had to do a lot to win them back.

Content gargantuan

2K has pulled out all the stops with this new iteration. The developers didn’t skimp on the quantity with a roster of XXL superstars, mixing sportsmen still in activity as well as legends of the band, such as the Gant qu’Andr, Hulk Hogan or even our little favorite of the time: the Undertaker. And if you find that’s not enough, there’s always the chance of creating your own capture stars with a pretty comprehensive editor and online sharing system that will let you upload the craziest creations from the community. Also note that in addition to being able to customize and create its wrestlers, the game recommends that we customize their entries on the band and modify the move lists. We can even touch up the superstars’ awards and rivalries.

However, the content does not stop since it is no less sober six sober game settings available to us. Everyone should find what they are looking for as they offer different experiences. First of all, we find the classic Event setting. While it certainly does not represent the most satisfying single player experience, there is no doubt that it will be able to liven up an evening with four friends on the sofa or up to eight online.

The Universe mode is still sober a part. Already present in previous episodes, it allows us to create our own exhibits, leaving us free to configure everything. Whether it’s the programming of matches, rivalries and alliances between wrestlers and many other things: we are the masters of the game. This setting also offers a Superstar variant, in which we learn that there are fewer spectators, linking automatically generated matches. We can always make some adjustments, but they will only impact the wrestler we play and not the rest of the matches.

Career mode is also sober back. Baptized MyAscension”, he invites us to embody a superstar in the making who will have to prove himself in the various stables (SmackDown, Raw and NXT) in order to become a legend of capture. Sober more of the sex and class of our character, sober many choices are offered to us throughout our long adventure. Each of them can lead to a new scenario, the success of which grants skill points, followers, even cosmetic objects such as clothes. Unfortunately, the setting is terribly lacking in staging. We are happy sober sony ericsson to move to places that are only sober simple tables, in which it is impossible sober to move and our only possibility consists in engaging in discussion with the people present. bring a fight on the band.Another problem, comparison of the rest of the title in, the career setting remains well below concerning the animations s and visuals. It’s often ugly (talk about special hair) and strongly dated. known, the sober developers at Visual Ideas are adding a nice new sober great deal.

Let’s talk about Display mode first. The latter highlights the star of the new episode, Rey Mysterio, by retracing the most significant events of his career (from 619 2020). Very well thought out, the fights are directly narrated by the wrestler commenting on what he felt at those precise times. As a little extra, the confrontations mix archive footage whose changeover learned naturally makes it sober to accomplish certain objectives (for example, to take a shot at a specific place in the band). The setting is a real achievement that will allow players to learn more about Rey Mysterio’s story, but it shouldn’t offer much replayability once completed.

If sober management amateurs can already find their account with the Universe mode, this WWE 2K 22 also imports a MyGM mode, well known to sober NBA2K fans. This one suggests a competition between curies in a training race for supporters. us to manage our roster as well as possible by ensuring that we have a sufficiently varied workforce (alignment and type of fighter) to be able to organize clashes that will please the fans the most. It will be necessary to take into account the fatigue of our stars to avoid injuries, as well as to satisfy the requests that the latter can submit to us, under penalty of seeing them on the boat in the event of dissatisfaction leaving. Not very fond of management games, we were rather surprised by the clarity of the menus and we quickly got into the game.

Finally, directly inspired by the cellular game WWE Supercard, we find the MaFaction mode. In the same vein as a FIFA Best Group, you collect superstars in the form of cards by opening packages with random content. We then use these cards to build the best possible roster in order to launch into different fights. A victory as well as the accomplishment of certain daily/weekly or unique challenges allow obtaining a currency allowing the purchase of packs of cards. Those in a hurry will be able to spend their pounds in another well-known currency at 2K: VC, in order to learn how to build the roster sober to their dreams.

Redesigned gameplay

Quantity is one thing, but there must also be quality. Visible Principles seems to have understood this well and returns with a completely revamped gameplay. This is good news since the latter is a real success. He knows how to show himself sufficiently accessible and effective to quickly plunge us into the bath. After so many years away from the band, we were afraid of being lost, but the hits follow each other very well.

The gameplay remains centered around the four classic activities: the light hits, the heavy hits, the takes and counters. To complete the first three, a combo system has been added to each wrestler. Thus, chaining two light punches then a hold does not have the same result as performing a light punch, followed by a heavy one, concluded by a hold. Regarding the counters, when our opponent launches an attack, we have a quick courtroom for a corresponding key to execute a well-deserved response to press.

In addition to these choices, inflict damage boy opponent fills two gauges, one allowing us to trigger our wrestler’s special attacks and the other to activate the finishers. Again, the use of these strategies remains very easy and we take real pleasure in sending a few 619 , Tombstone or RKO for the enemy fighter knocked down.

We he knows, sony ericsson wrestling wants to be spectacular and what is learned goes around the band is just as important as what goes inside. On this stage, we don’t have to due, the atmosphere is at its best. It starts with the sober stage entrances of the wrestlers giving the great deal with the mix of music and pyrotechnics that. The open public also plays the kid role perfectly, reacting to the activities of the complement. We appreciated this lively side, transcribed with sober realistic crowd movements or even the addition of a choice of the virtual open public, used in these sober pandemic times. The commentators also do a very good job and dress the fight wonderfully, even if the nostalgic side in us would have loved to benefit from the sober French voices Christophe Agius and Philippe Chereau with the famous PAR-DESSUS Una TROISIME CORDE.

Visually, the studio gives us a very clean copy. The WWE superstars are faithfully modeled and the worldwide rendering of the title remains really pretty (except for the MyAscension setting). The animations during the fights are successful, but still remain rigid on occasions, especially when trying to grab your opponent. Finally, we will not forget the quality soundtrack in the menus with artists like Bring Me the Horizon or Motrhead (even if we would have purposed it to be a little more garnished).

Test on Xbox Collection X.