Chorus: setting ray tracing, HOTAS, DualSense.. details of update 1.6

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chorus:-setting-ray-tracing,-hotas,-dualsense-details-of-update-1.6

Chorus is the Space Present shooter developed by Fishlabs released in December 2021. Since kid launch, the game has already received several updates but recently offered a fairly substantial new patch bringing a great deal of new features.

Read also: The sober Chorus demo is available for download on Xbox and PlayStation

Update 1.6 is available

Among the things the most interesting of this update, we notice the arrival of a ray tracing mode on Xbox Collection X and PS5. In this setting, the game is restricted FPS and runs in dynamic 4K with ray tracing. Note, however, that an Xbox Collection T is not mentioned sober.

On PS5, it is now possible to take advantage of adaptive triggers on a DualSense controller, while Computer players will be delighted to learn that Chorus now supports the HOTAS and a low-Nvidia DLAA remedy.

Several balancing fixes are also low-key, particularly in terms of damage taken during collisions and in the first boss fight. Japanese has been added to the list of supported languages ​​and various bugs have been fixed. You can find the complete patch note directly here.

Remember that Chorus is playable on Xbox Series X|S, PS5 and PC and that a playable demo is also available on the Microsoft Store.

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